Greg Levenhagen is a Microsoft MVP in Client Development and senior software engineer consultant with Skyline Technologies. He has a great passion for giving back to the community and teaching. A true enthusiast of computer science, with passions and interests including mobile, UX, architecture, parallel, testing, agile, 3D/games, cloud, languages and much more. Greg speaks at conferences like ThatConference, CodeMash, VSLive and DevLink. He is also a Microsoft Certified Trainer, board member of ThatConference, president of the Northeast WI Developers User Group, cofounder of the Northeast WI Agile User's Group, INETA speaker, IEEE and ACM member and a PhD student.
Along with being a life-long geek, Greg enjoys golfing, football, woodworking, philosophy and stimulating conversation.
Ever wonder how much effort it would be to make a game for the Windows Store or Windows Phone? Greg will walk you through what it looks like to do it using a couple of approaches and technology combinations; C#, C++, XAML and DirectX. He will discuss and walk-through the basic architecture for setting up games, handling input and interaction, manipulating objects and progressing game-play. You should walk away with a good understanding of your choices and how to make some decisions for your potential game!